
//-- Bomb Conditions --
//-- 
//------------------------

// Condition 0:	Disarm Bomb
OBJECT_CONDITION
	DESCRIPTION VC_M03_PREVENT_BOMB_DETONATION
	OBJECT	rigbomb
	GOAL_TYPE	PRIMARY_GOAL
	RESULT		PARTIAL_SUCCESS

// Condition 1: Disarm Bomb
OBJECT_CONDITION
	DESCRIPTION VC_M03_PREVENT_BOMB_DETONATION
	OBJECT	rigbomb2
	GOAL_TYPE	PRIMARY_GOAL
	RESULT		PARTIAL_SUCCESS

// Condition 2: Trigger the bombs
OBJECT_CONDITION
	OBJECT	switch1
	GOAL_TYPE	NOT_GOAL
	RESULT		NO_RESULT

// Switch triggers bombs
TRIGGERS 2 0
TRIGGERS 2 1

// Condition 3: Kill all the terrorists to win
HUMAN_CLASS_CONDITION TERRORISTS
  HAS_BEEN_KILLED 1
  NUMBER ALL
  GOAL_TYPE NOT_GOAL
  RESULT NO_RESULT

// Killing all terrorists prevents bomb detonation
COMPLETES 3 0
COMPLETES 3 1

// Condition 4: Extract hostages
HUMAN_CLASS_CONDITION HOSTAGES
DESCRIPTION VC_GEN_RESCUE_HOSTAGES
  GOAL_TYPE PRIMARY_GOAL
  HAS_REACHED_EXTRACTION_ZONE 1
  NUMBER MOST
  GOAL_TYPE       PRIMARY_GOAL
  RESULT          PARTIAL_SUCCESS

// Condition 5:	Hostage Dies
HUMAN_CLASS_CONDITION HOSTAGES
  HAS_BEEN_KILLED 1
  NUMBER MOST
  RESULT FAILURE
